Vectors Formulas
All key formulas grouped by subtopic. Each one has a quick reminder and common mistakes to watch for.
Magnitude of a Vector
#1💡 Also called the modulus or length. Always non-negative. |a| = 0 only for the zero vector.
Dot Product
#2💡 Result is a scalar. theta is the angle between the two vectors. Dot product is commutative: a.b = b.a.
Cross Product Magnitude
#3💡 Result is a vector perpendicular to both a and b (right-hand rule). Cross product is NOT commutative: a x b = -(b x a).
Scalar Triple Product
#4💡 Result is a scalar. Cyclic permutation does not change the value: [a b c] = [b c a] = [c a b]. Swapping two vectors changes the sign.
Projection of a on b
#5💡 This gives a scalar (the component of a along b). For the vector projection, multiply by the unit vector of b.
Area of Triangle
#6💡 Here a and b are vectors representing two sides of the triangle from a common vertex.
Area of Parallelogram
#7💡 Parallelogram area is exactly twice the triangle area formed by the same two vectors.
Volume of Parallelepiped
#8💡 Take the absolute value of the scalar triple product. Volume is always non-negative.
Condition for Coplanarity
#9💡 Three vectors are coplanar if and only if their scalar triple product is zero. Equivalently, the 3x3 determinant of their components is zero.
Section Formula
#10💡 Divides the line segment from A (position vector a) to B (position vector b) in the ratio m:n internally. For external division, use m:(-n).